Power bar tooltip should be on top of hologram button
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parent
d41da2457f
commit
03fdbe49a6
7 changed files with 9 additions and 7 deletions
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@ -86,7 +86,7 @@ public class GuiBlastFurnace extends GuiBase {
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builder.drawBigHeatBar(this, 31, 71, tile.getCachedHeat(), 3230, layer);
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if (hasMultiBlock) {
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addHologramButton(6, 4, 212, layer);
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addHologramButton(4, 4, 212, layer);
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builder.drawHologramButton(this, 6, 4, mouseX, mouseY, layer);
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} else {
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builder.drawMultiblockMissingBar(this, layer);
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@ -81,7 +81,6 @@ public class GuiDistillationTower extends GuiBase {
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final GuiBase.Layer layer = Layer.FOREGROUND;
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builder.drawProgressBar(this, tile.getProgressScaled(100), 100, 55, 40, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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if (tile.getMutliBlock()) {
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addHologramButton(6, 4, 212, layer);
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builder.drawHologramButton(this, 6, 4, mouseX, mouseY, layer);
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@ -90,6 +89,8 @@ public class GuiDistillationTower extends GuiBase {
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addHologramButton(76, 56, 212, layer);
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builder.drawHologramButton(this, 76, 56, mouseX, mouseY, layer);
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}
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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}
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public void addHologramButton(int x, int y, int id, Layer layer) {
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@ -99,7 +99,6 @@ public class GuiFluidReplicator extends GuiBase {
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builder.drawTank(this, 99, 25, mouseX, mouseY, tile.tank.getFluid(), tile.tank.getCapacity(), tile.tank.isEmpty(), layer);
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builder.drawProgressBar(this, tile.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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if (tile.getMultiBlock()) {
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addHologramButton(6, 4, 212, layer);
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builder.drawHologramButton(this, 6, 4, mouseX, mouseY, layer);
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@ -108,6 +107,7 @@ public class GuiFluidReplicator extends GuiBase {
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addHologramButton(76, 56, 212, layer);
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builder.drawHologramButton(this, 76, 56, mouseX, mouseY, layer);
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}
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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}
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// GuiScreen
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@ -84,7 +84,6 @@ public class GuiImplosionCompressor extends GuiBase {
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final GuiBase.Layer layer = Layer.FOREGROUND;
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builder.drawProgressBar(this, tile.getProgressScaled(100), 100, 71, 40, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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if (tile.getMutliBlock()) {
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addHologramButton(6, 4, 212, layer);
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} else {
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@ -92,6 +91,8 @@ public class GuiImplosionCompressor extends GuiBase {
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addHologramButton(76, 56, 212, layer);
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builder.drawHologramButton(this, 76, 56, mouseX, mouseY, layer);
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}
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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}
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public void addHologramButton(int x, int y, int id, Layer layer) {
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@ -87,7 +87,6 @@ public class GuiIndustrialGrinder extends GuiBase {
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builder.drawProgressBar(this, tile.getProgressScaled(100), 100, 105, 47, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawTank(this, 53, 25, mouseX, mouseY, tile.tank.getFluid(), tile.tank.getCapacity(), tile.tank.isEmpty(), layer);
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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if (tile.getMutliBlock()) {
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addHologramButton(6, 4, 212, layer);
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builder.drawHologramButton(this, 6, 4, mouseX, mouseY, layer);
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@ -96,6 +95,7 @@ public class GuiIndustrialGrinder extends GuiBase {
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addHologramButton(76, 56, 212, layer);
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builder.drawHologramButton(this, 76, 56, mouseX, mouseY, layer);
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}
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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}
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public void addHologramButton(int x, int y, int id, Layer layer) {
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@ -86,7 +86,6 @@ public class GuiIndustrialSawmill extends GuiBase {
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builder.drawProgressBar(this, tile.getProgressScaled(100), 100, 105, 47, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawTank(this, 53, 25, mouseX, mouseY, tile.tank.getFluid(), tile.tank.getCapacity(), tile.tank.isEmpty(), layer);
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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if (tile.getMutliBlock()) {
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addHologramButton(6, 4, 212, layer);
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builder.drawHologramButton(this, 6, 4, mouseX, mouseY, layer);
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@ -95,6 +94,7 @@ public class GuiIndustrialSawmill extends GuiBase {
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addHologramButton(76, 56, 212, layer);
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builder.drawHologramButton(this, 76, 56, mouseX, mouseY, layer);
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}
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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}
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public void addHologramButton(int x, int y, int id, Layer layer) {
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@ -78,7 +78,6 @@ public class GuiVacuumFreezer extends GuiBase {
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final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
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builder.drawProgressBar(this, tile.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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if (tile.getMultiBlock()) {
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addHologramButton(6, 4, 212, layer);
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builder.drawHologramButton(this, 6, 4, mouseX, mouseY, layer);
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@ -87,6 +86,7 @@ public class GuiVacuumFreezer extends GuiBase {
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addHologramButton(76, 56, 212, layer);
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builder.drawHologramButton(this, 76, 56, mouseX, mouseY, layer);
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}
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builder.drawMultiEnergyBar(this, 9, 19, (int) tile.getEnergy(), (int) tile.getMaxPower(), mouseX, mouseY, 0, layer);
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}
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public void addHologramButton(int x, int y, int id, Layer layer) {
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