Cables render! Thanks QLIB and @amadornes :)

This commit is contained in:
Modmuss50 2015-04-24 19:35:04 +01:00
parent 6e0ec1d861
commit 0327f3df62
5 changed files with 27 additions and 23 deletions

View file

@ -6,14 +6,13 @@ package techreborn.partSystem;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World;
import techreborn.lib.vecmath.Vecs3d;
import techreborn.lib.vecmath.Vecs3dCube;
import uk.co.qmunity.lib.client.render.RenderHelper;
import java.util.List;
@ -52,7 +51,7 @@ public interface IModPart {
* Only called when there's a block/lighting/render update in the chunk this part is in.
*/
@SideOnly(Side.CLIENT)
public boolean renderStatic(Vecs3d translation, RenderBlocks renderBlocks, int pass);
public boolean renderStatic(Vecs3d translation, RenderHelper renderHelper, int pass);
/**
* Writes the part's data to an NBT tag, which is saved with the game data.