Fix slot config, some changes to the way Inventory works as well to allow for this.
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35 changed files with 114 additions and 108 deletions
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@ -69,7 +69,7 @@ public class TileRollingMachine extends TilePowerAcceptor
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public int[] craftingSlots = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 };
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private InventoryCrafting craftCache;
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public Inventory inventory = new Inventory(12, "TileRollingMachine", 64, this);
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public Inventory<TileRollingMachine> inventory = new Inventory<>(12, "TileRollingMachine", 64, this);
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public boolean isRunning;
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public int tickTime;
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@Nonnull
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