TechReborn/src/main/java/techreborn/tiles/TileAlloyFurnace.java

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package techreborn.tiles;
import ic2.api.tile.IWrenchable;
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import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.*;
import net.minecraft.util.EnumFacing;
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import net.minecraftforge.fml.common.registry.GameRegistry;
import reborncore.api.recipe.IBaseRecipeType;
import reborncore.api.recipe.RecipeHandler;
import reborncore.api.tile.IInventoryProvider;
import reborncore.common.tile.TileMachineBase;
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import reborncore.common.util.Inventory;
import reborncore.common.util.ItemUtils;
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import techreborn.api.Reference;
import techreborn.init.ModBlocks;
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public class TileAlloyFurnace extends TileMachineBase implements IWrenchable, IInventoryProvider
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{
public int tickTime;
public Inventory inventory = new Inventory(4, "TileAlloyFurnace", 64, this);
public int burnTime;
public int currentItemBurnTime;
public int cookTime;
int input1 = 0;
int input2 = 1;
int output = 2;
int fuel = 3;
public TileAlloyFurnace()
{
}
/**
* Returns the number of ticks that the supplied fuel item will keep the
* furnace burning, or 0 if the item isn't fuel
*/
public static int getItemBurnTime(ItemStack stack)
{
if (stack == null)
{
return 0;
} else
{
Item item = stack.getItem();
if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air)
{
Block block = Block.getBlockFromItem(item);
if (block == Blocks.wooden_slab)
{
return 150;
}
if (block.getMaterial(block.getDefaultState()) == Material.wood)
{
return 300;
}
if (block == Blocks.coal_block)
{
return 16000;
}
}
if (item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("WOOD"))
return 200;
if (item instanceof ItemSword && ((ItemSword) item).getToolMaterialName().equals("WOOD"))
return 200;
// if (item instanceof ItemHoe && ((ItemHoe)
// item).getToolMaterialName().equals("WOOD")) return 200;
if (item == Items.stick)
return 100;
if (item == Items.coal)
return 1600;
if (item == Items.lava_bucket)
return 20000;
if (item == Item.getItemFromBlock(Blocks.sapling))
return 100;
if (item == Items.blaze_rod)
return 2400;
return GameRegistry.getFuelValue(stack);
}
}
@Override
public void updateEntity()
{
super.updateEntity();
boolean flag = this.burnTime > 0;
boolean flag1 = false;
if (this.burnTime > 0)
{
--this.burnTime;
}
if (!this.worldObj.isRemote)
{
if (this.burnTime != 0 || getStackInSlot(input1) != null && getStackInSlot(fuel) != null)
{
if (this.burnTime == 0 && this.canSmelt())
{
this.currentItemBurnTime = this.burnTime = getItemBurnTime(getStackInSlot(fuel));
if (this.burnTime > 0)
{
flag1 = true;
if (this.getStackInSlot(fuel) != null)
{
decrStackSize(fuel, 1);
}
}
}
if (this.isBurning() && this.canSmelt())
{
++this.cookTime;
if (this.cookTime == 200)
{
this.cookTime = 0;
this.smeltItem();
flag1 = true;
}
} else
{
this.cookTime = 0;
}
}
if (flag != this.burnTime > 0)
{
flag1 = true;
// TODO sync on/off
}
}
if (flag1)
{
this.markDirty();
}
}
public boolean hasAllInputs(IBaseRecipeType recipeType)
{
if (recipeType == null)
{
return false;
}
for (ItemStack input : recipeType.getInputs())
{
Boolean hasItem = false;
for (int inputslot = 0; inputslot < 2; inputslot++)
{
if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputslot), true, true,
recipeType.useOreDic()) && inventory.getStackInSlot(inputslot).stackSize >= input.stackSize)
{
hasItem = true;
}
}
if (!hasItem)
return false;
}
return true;
}
private boolean canSmelt()
{
if (this.getStackInSlot(input1) == null || this.getStackInSlot(input2) == null)
{
return false;
} else
{
ItemStack itemstack = null;
for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe))
{
if (hasAllInputs(recipeType))
{
itemstack = recipeType.getOutput(0);
break;
}
}
if (itemstack == null)
return false;
if (this.getStackInSlot(output) == null)
return true;
if (!this.getStackInSlot(output).isItemEqual(itemstack))
return false;
int result = getStackInSlot(output).stackSize + itemstack.stackSize;
return result <= getInventoryStackLimit() && result <= this.getStackInSlot(output).getMaxStackSize(); // Forge
// BugFix:
// Make
// it
// respect
// stack
// sizes
// properly.
}
}
/**
* Turn one item from the furnace source stack into the appropriate smelted
* item in the furnace result stack
*/
public void smeltItem()
{
if (this.canSmelt())
{
ItemStack itemstack = null;
for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe))
{
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if (hasAllInputs(recipeType))
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{
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itemstack = recipeType.getOutput(0);
break;
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}
if (itemstack != null)
{
break;
}
}
if (this.getStackInSlot(output) == null)
{
setInventorySlotContents(output, itemstack.copy());
} else if (this.getStackInSlot(output).getItem() == itemstack.getItem())
{
decrStackSize(output, -itemstack.stackSize);
}
for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe))
{
boolean hasAllRecipes = true;
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if (hasAllInputs(recipeType))
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{
} else
{
hasAllRecipes = false;
}
if (hasAllRecipes)
{
for (ItemStack input : recipeType.getInputs())
{
for (int inputSlot = 0; inputSlot < 2; inputSlot++)
{
if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputSlot), true, true,
recipeType.useOreDic()))
{
inventory.decrStackSize(inputSlot, input.stackSize);
break;
}
}
}
}
}
}
}
/**
* Furnace isBurning
*/
public boolean isBurning()
{
return this.burnTime > 0;
}
public int getBurnTimeRemainingScaled(int scale)
{
if (this.currentItemBurnTime == 0)
{
this.currentItemBurnTime = 200;
}
return this.burnTime * scale / this.currentItemBurnTime;
}
public int getCookProgressScaled(int scale)
{
return this.cookTime * scale / 200;
}
@Override
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side)
{
return false;
}
@Override
public EnumFacing getFacing()
{
return getFacingEnum();
}
@Override
public boolean wrenchCanRemove(EntityPlayer entityPlayer)
{
return entityPlayer.isSneaking();
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}
@Override
public float getWrenchDropRate()
{
return 1.0F;
}
@Override
public ItemStack getWrenchDrop(EntityPlayer entityPlayer)
{
return new ItemStack(ModBlocks.AlloyFurnace, 1);
}
public boolean isComplete()
{
return false;
}
@Override
public Inventory getInventory() {
return inventory;
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}
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}