diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/Mombae.csproj b/Mombae.csproj new file mode 100644 index 0000000..e215484 --- /dev/null +++ b/Mombae.csproj @@ -0,0 +1,6 @@ + + + net6.0 + true + + \ No newline at end of file diff --git a/Mombae.sln b/Mombae.sln new file mode 100644 index 0000000..5870d80 --- /dev/null +++ b/Mombae.sln @@ -0,0 +1,19 @@ +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mombae", "Mombae.csproj", "{1521317B-D4B9-4FA3-AD39-258817AC5345}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + ExportDebug|Any CPU = ExportDebug|Any CPU + ExportRelease|Any CPU = ExportRelease|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {1521317B-D4B9-4FA3-AD39-258817AC5345}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {1521317B-D4B9-4FA3-AD39-258817AC5345}.Debug|Any CPU.Build.0 = Debug|Any CPU + {1521317B-D4B9-4FA3-AD39-258817AC5345}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU + {1521317B-D4B9-4FA3-AD39-258817AC5345}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU + {1521317B-D4B9-4FA3-AD39-258817AC5345}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU + {1521317B-D4B9-4FA3-AD39-258817AC5345}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU + EndGlobalSection +EndGlobal diff --git a/assets/sprites/Dulania.png.import b/assets/sprites/Dulania.png.import new file mode 100644 index 0000000..b9e8ac7 --- /dev/null +++ b/assets/sprites/Dulania.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://pvv36irtpi86" +path="res://.godot/imported/Dulania.png-a0653ae481851b9963fafb427ab96a06.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/Dulania.png" +dest_files=["res://.godot/imported/Dulania.png-a0653ae481851b9963fafb427ab96a06.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/Momporszag Communist.png.import b/assets/sprites/Momporszag Communist.png.import new file mode 100644 index 0000000..3b9a9e9 --- /dev/null +++ b/assets/sprites/Momporszag Communist.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d10b83itnmydd" +path="res://.godot/imported/Momporszag Communist.png-df8f360813a82d649c3a63a5e30e1430.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/Momporszag Communist.png" +dest_files=["res://.godot/imported/Momporszag Communist.png-df8f360813a82d649c3a63a5e30e1430.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/dul_sol/sol_smg/smg_1front_s.png.import b/assets/sprites/dul_sol/sol_smg/smg_1front_s.png.import new file mode 100644 index 0000000..7e07134 --- /dev/null +++ b/assets/sprites/dul_sol/sol_smg/smg_1front_s.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c4bh7sn08o4sq" +path="res://.godot/imported/smg_1front_s.png-a7c9572fbef64ab9b32deebb399cc78a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/dul_sol/sol_smg/smg_1front_s.png" +dest_files=["res://.godot/imported/smg_1front_s.png-a7c9572fbef64ab9b32deebb399cc78a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/dul_sol/sol_smg/smg_1left_s.png.import b/assets/sprites/dul_sol/sol_smg/smg_1left_s.png.import new file mode 100644 index 0000000..4d891b7 --- /dev/null +++ b/assets/sprites/dul_sol/sol_smg/smg_1left_s.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cchvwgq152ady" +path="res://.godot/imported/smg_1left_s.png-c591c3e25a36450178a6dfcbae0139d1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/dul_sol/sol_smg/smg_1left_s.png" +dest_files=["res://.godot/imported/smg_1left_s.png-c591c3e25a36450178a6dfcbae0139d1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/sprites/dul_sol/sol_smg/smg_1right_s.png.import b/assets/sprites/dul_sol/sol_smg/smg_1right_s.png.import new file mode 100644 index 0000000..1f3bbfd --- /dev/null +++ b/assets/sprites/dul_sol/sol_smg/smg_1right_s.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://uk1h84bw20xg" +path="res://.godot/imported/smg_1right_s.png-cd356b8599ddc66418855852fde924ee.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/sprites/dul_sol/sol_smg/smg_1right_s.png" +dest_files=["res://.godot/imported/smg_1right_s.png-cd356b8599ddc66418855852fde924ee.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/main.tscn b/main.tscn new file mode 100644 index 0000000..7dd8739 --- /dev/null +++ b/main.tscn @@ -0,0 +1,6 @@ +[gd_scene load_steps=2 format=3 uid="uid://byjrwrvmg8io1"] + +[ext_resource type="Script" path="res://src/Bottom.cs" id="1_cn2at"] + +[node name="Main" type="Node2D"] +script = ExtResource("1_cn2at") diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..310a1ce --- /dev/null +++ b/project.godot @@ -0,0 +1,20 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Mombae" +run/main_scene="res://main.tscn" +config/features=PackedStringArray("4.0", "C#", "Forward Plus") +config/icon="res://icon.svg" + +[dotnet] + +project/assembly_name="Mombae" diff --git a/src/Bottom.cs b/src/Bottom.cs new file mode 100644 index 0000000..295efb2 --- /dev/null +++ b/src/Bottom.cs @@ -0,0 +1,17 @@ +using System; +using Godot; + +public partial class Bottom : Node +{ + // Called when the node enters the scene tree for the first time. + public override void _Ready() + { + GD.Print("nya~"); + } + + // Called every frame. 'delta' is the elapsed time since the previous frame. + public override void _Process(double delta) + { + GD.Print($"nyuh~ {delta * 1000.0:#.00}ms"); + } +}