Fix windows build error (#14263)

* fix build

* take flash error message back and fix more windows lint error

* performance optimization

* own step to check lint for windows

Co-authored-by: 6543 <6543@obermui.de>
This commit is contained in:
Lunny Xiao 2021-01-06 09:38:00 +08:00 committed by GitHub
parent 4ef5f17a7e
commit a1c9e8f266
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
12 changed files with 61 additions and 44 deletions

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@ -12,7 +12,7 @@ import (
// SignedInUser returns the user object of signed user.
// It returns a bool value to indicate whether user uses basic auth or not.
func SignedInUser(req *http.Request, ds DataStore, sess SessionStore) (*models.User, bool) {
func SignedInUser(req *http.Request, w http.ResponseWriter, ds DataStore, sess SessionStore) (*models.User, bool) {
if !models.HasEngine {
return nil, false
}
@ -22,7 +22,7 @@ func SignedInUser(req *http.Request, ds DataStore, sess SessionStore) (*models.U
if !ssoMethod.IsEnabled() {
continue
}
user := ssoMethod.VerifyAuthData(req, ds, sess)
user := ssoMethod.VerifyAuthData(req, w, ds, sess)
if user != nil {
_, isBasic := ssoMethod.(*Basic)
return user, isBasic