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068b80814b
- When people click on the logout button, a event is sent to all
browser tabs (actually to a shared worker) to notify them of this
logout. This is done in a blocking fashion, to ensure every registered
channel (which realistically should be one for every user because of the
shared worker) for a user receives this message. While doing this, it
locks the mutex for the eventsource module.
- Codeberg is currently observing a deadlock that's caused by this
blocking behavior, a channel isn't receiving the logout event. We
currently don't have a good theory of why this is being caused. This in
turn is causing that the logout functionality is no longer working and
people no longer receive notifications, unless they refresh the page.
- This patchs makes this message non-blocking and thus making it
consistent with the other messages. We don't see a good reason why this
specific event needs to be blocking and the commit introducing it
doesn't offer a rationale either.
(cherry picked from commit 9c5c08859d
)
79 lines
1.6 KiB
Go
79 lines
1.6 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package eventsource
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import (
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"sync"
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)
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// Manager manages the eventsource Messengers
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type Manager struct {
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mutex sync.Mutex
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messengers map[int64]*Messenger
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connection chan struct{}
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}
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var manager *Manager
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func init() {
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manager = &Manager{
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messengers: make(map[int64]*Messenger),
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connection: make(chan struct{}, 1),
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}
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}
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// GetManager returns a Manager and initializes one as singleton if there's none yet
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func GetManager() *Manager {
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return manager
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}
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// Register message channel
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func (m *Manager) Register(uid int64) <-chan *Event {
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m.mutex.Lock()
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messenger, ok := m.messengers[uid]
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if !ok {
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messenger = NewMessenger(uid)
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m.messengers[uid] = messenger
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}
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select {
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case m.connection <- struct{}{}:
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default:
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}
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m.mutex.Unlock()
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return messenger.Register()
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}
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// Unregister message channel
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func (m *Manager) Unregister(uid int64, channel <-chan *Event) {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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messenger, ok := m.messengers[uid]
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if !ok {
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return
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}
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if messenger.Unregister(channel) {
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delete(m.messengers, uid)
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}
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}
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// UnregisterAll message channels
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func (m *Manager) UnregisterAll() {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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for _, messenger := range m.messengers {
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messenger.UnregisterAll()
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}
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m.messengers = map[int64]*Messenger{}
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}
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// SendMessage sends a message to a particular user
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func (m *Manager) SendMessage(uid int64, message *Event) {
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m.mutex.Lock()
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messenger, ok := m.messengers[uid]
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m.mutex.Unlock()
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if ok {
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messenger.SendMessage(message)
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}
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}
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