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69dae1ec1c
* Added coding style modes to SimpleMDE * Moved the CodeMirror addon from simplemd to codemirror directory
85 lines
2 KiB
HTML
85 lines
2 KiB
HTML
<!doctype html>
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<title>CodeMirror: Lua mode</title>
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<meta charset="utf-8"/>
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<link rel=stylesheet href="../../doc/docs.css">
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<link rel="stylesheet" href="../../lib/codemirror.css">
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<link rel="stylesheet" href="../../theme/neat.css">
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<script src="../../addon/edit/matchbrackets.js"></script>
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<script src="../../lib/codemirror.js"></script>
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<script src="lua.js"></script>
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<style>.CodeMirror {border: 1px solid black;}</style>
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<div id=nav>
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<a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a>
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<ul>
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<li><a href="../../index.html">Home</a>
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<li><a href="../../doc/manual.html">Manual</a>
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<li><a href="https://github.com/codemirror/codemirror">Code</a>
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</ul>
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<ul>
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<li><a href="../index.html">Language modes</a>
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<li><a class=active href="#">Lua</a>
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</ul>
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</div>
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<article>
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<h2>Lua mode</h2>
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<form><textarea id="code" name="code">
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--[[
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example useless code to show lua syntax highlighting
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this is multiline comment
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]]
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function blahblahblah(x)
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local table = {
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"asd" = 123,
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"x" = 0.34,
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}
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if x ~= 3 then
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print( x )
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elseif x == "string"
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my_custom_function( 0x34 )
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else
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unknown_function( "some string" )
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end
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--single line comment
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end
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function blablabla3()
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for k,v in ipairs( table ) do
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--abcde..
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y=[=[
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x=[[
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x is a multi line string
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]]
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but its definition is iside a highest level string!
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]=]
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print(" \"\" ")
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s = math.sin( x )
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end
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end
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</textarea></form>
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<script>
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var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
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matchBrackets: true,
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theme: "neat"
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});
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</script>
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<p>Loosely based on Franciszek
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Wawrzak's <a href="http://codemirror.net/1/contrib/lua">CodeMirror
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1 mode</a>. One configuration parameter is
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supported, <code>specials</code>, to which you can provide an
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array of strings to have those identifiers highlighted with
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the <code>lua-special</code> style.</p>
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<p><strong>MIME types defined:</strong> <code>text/x-lua</code>.</p>
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</article>
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